Unity already supports development for (nearly) all mobile platforms and now the game engine maker’s working on an optimized version for those with Qualcomm processors — ie, quite a chunk of them. On the heels of freshly announced competition, it announced that it’s collaborating with the chip-maker to release a new version of its multi-platform engine “in the coming months” to speed up Unity-authored games for Android and Windows Phone 8 devices powered by most flavors of that CPU. So far there are over 1.5 million registered developers building games for around 770 products that pack the necessary Snapdragon / Adreno combo, according to Unity — meaning there’s a decent chance you’ll soon see some extra oomph in one or another of the games you play, whether you’re in Redmond or Mountain View’s camps. Hit the PR after the jump for more.
The rest is here:
Unity to bring Qualcomm optimization to its game engine