Electronic Arts is a mainstay in the game industry. From early days on the PC, pre-game consoles, to its current role as one of the world’s largest game companies, the EA name’s been synonymous with gaming. To stay in such a position, the publisher’s had to adapt to changing trends in gaming, as games moved from home PCs to game consoles, and now to the internet. The next console generation is no exception, with EA promising two of its largest franchises — Battlefield and FIFA — for the launch of both Xbox One and PlayStation 4 this holiday. And that’s to say nothing of EA’s investment in a nascent game studio composed of the people responsible for the Call of Duty franchise, Respawn Entertainment — a pretty major coup considering that those folks previously worked at EA’s main competitor, Activision.
It’s with all this in mind that we sat down to speak with EA Chief Operations Officer Peter Moore at Gamescom 2013, not long after Moore held press attention captive in an hour-long presentation. He said his company’s current dedication to online functionality in its games is unmatched: “We don’t ship a game at EA that is offline,” he told us, an echo of his competition’s claims about the next generation of game consoles. Head below the break for a lengthy discussion with Moore on all things gaming in 2013.
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EA COO Peter Moore: ‘We don’t ship a game at EA that is offline’ (video)